Ta-Ta Mahatta The Complete Strategy Guide Version 1.0 – initial release. Cloud Levels: These levels are easy enough for anyone…Unless I am mistaken, please let me know. Forest Level 1: 1) Starting with Captain Tata, lead him towards the cannon and use his shield to block the incoming volley of cannonballs. You may redirect the flight of the cannonballs toward the Shroom guarding the transport platform. 2) Select Tinker-Ta and lead him towards the transport platform. Activate and ride the platform that leads to another switch. Activate the switch to open the gate. 3) Now select Tata Trample and let him destroy the boulder near Tinker-Ta. Next, attack the Shroom patrolling the elevator station. 4) Bring all 3 Ta-Tas to the elevator and have Tinker-Ta throw the switch. And down they go towards the next tree. 5) Once the elevator stops, select Captain Tata and have him block the cannonballs. Have the other 2 Ta-Tas pass. 6) Once the other 2 Ta-Tas have passed, select Captain Tata again and have him go to block the other cannon outside the big tree. If you’re up to it, just time your movement and run to dodge the cannonballs. 7) Use Tata Trample to vanquish the Shroom patrol. 8) Bring all 3 Ta-tas deeper down inside the tree to the next elevator. 9) Use Tinker-Ta to operate the elevator. 10) With Tinker-Ta again, throw the switch that imprisons Hop-Ta-Hop. 11) Select Hop-Ta-Hop and have him jump from one plateau to another until to the one with the switch, bringing a transport platform to the other 3 Tatas. 12) With all 3 Tatas on the platform, select Hop-Ta-Hop again and have him jump towards the goal. The switch will then be un-pressed and so the 3 Tatas will be transported near the goal. 13) Simply have the other 3 Tatas go towards the goal. Forest Level 2: 1) Starting with Hop-Ta-Hop, the one with the jumping ability, navigate him through the walking gastric shrooms and get to the green platform. 2) Now select Tinker-Ta and move him to the same room going up the stairs and activate the lever. This will activate the platform where Hop-Ta-Hop is standing. 3) Select Hop-Ta-Hop again and proceed towards the heart supply box. Push the button to lower the platform supporting the heart supply box. 4) Select Ta-Ta Tug and push the heart supply box back to the base. 5) Now back to Hop-Ta-Hop, proceed to the next area where there are 2 plants and a guard. You won’t be able to pass through them, but there is a small platform that you can jump to and sneak pass them through the top area. Once passed, push the button to open the gate. 6) With any of the Ta-Tas, beside Hop-Ta-Hop, move the Tata near Hop-Ta-Hop on the first floor up the stairs. 7) Now select Hop-Ta-Hop again and jump on top of the other Ta-Ta you placed below the opposite side. 8) Have Hop-Ta-Hop jump up top to reach the second floor…Proceed and push the button found within that room. This will open the room with cannon. 9) Use Captain Ta-Ta and block the cannon. 10) With Tinker-Ta, open the gates by using the lever and then use Ta-Ta Tug to push the heart supply box towards the base. 11) For the last piece, select Tinker-Ta and proceed to the room where there is a platform and a lever. 12) You’ll need Captain Ta-Ta for this, so select Captain Ta-Ta and have him stand on top of the green platform. Make sure to ready his shield and set his direction facing where the visible cannon are firing. 13) Select Tinker-Ta and use the lever. Quickly switch back to Captain Ta-Ta and make sure to deflect the cannonballs. Once the platform stops, have Captain Ta-Ta proceed, pass the spitting shroom and down the stairs…You’ll see the last heart supply box right next to a button. Push the button and the gates will open. 14) Have Ta-Ta Tug push the heart supply box to the base and that should beat the level. Forest Level 3: 1) Select Loop-Ta-Loop and have her go up the stairs, passing the Funga Bark and use her stretchable antenna to grab the stub towards the opposite side. 2) Before you let Loop-Ta-Loop step on the switch, have the other 2 Tatas be on top of the platform. Done? Now have Loop-Ta-Loop stand on the switch so the platform rises. 3) Now have both Tatas move away from the platform. 4) Move both Captain Tata and Loop-Ta-Loop to the two switch found near the supply box. This will completely open the gate. 5) Now select Ta-Ta Tug and have him push the crate towards the Cloud Ship (the goal). Watch out for the stinky fungus moving back and forth. Push the crate till you get it to one of the crate loader. 6) With the crate successfully loaded, make sure to move Ta-Ta Tug back up again where the other 2 Tatas are. 7) Select Loop-Ta-Loop and find the next switch, this switch can be reached by using her antenna again on the stub. Have her stay on top of the switch. You’ll see a platform move. 8) Move the other 2 Tatas on top of the platform that has just been activated. 9) Select Loop-Ta-Loop again and move away from the switch to have the platform move back to its original position, effectively transporting the other 2 Tatas. 10) Select Captain Ta-Ta and have him move up, up the spiraling stairs. You’ll see cannonballs flying about. Use your shield and keep moving while blocking all incoming cannonballs. Keep moving until you clear a path for Ta-Ta Tug to move. 11) Have Ta-Ta Tug move towards where Captain Ta-Ta is, moving further ahead towards the top of the switch. Notice the platform move down below. 12) Select Loop-Ta-Loop and have her move on top of the just then activated platform. 13) With Ta-Ta Tug again, un-press the switch by moving away. This will move the platform upwards again along with Loop-Ta-Loop. (So many platforms…) 14) Select Loop-Ta-Loop and advance to the next room. Watch out for the fungi spitter! Find the automated platform and ride it. 15) Time your stretchable antenna shot on the stub while making sure the stinky fungi is not on the way. 16) Once you successfully pull yourself to the wooden platform, go up the stairs and move on top of the switch. This will open the gate. 17) Continue further, using again, your stretchable antenna on the stub and move down below where the cannon is. 18) You will now need to select Captain Tata again. Have Captain Tata move towards Loop-Ta-Loop, going to the room where the automated platform is. Defeat the fungi spitter by using your shield to redirect its spit directly towards itself. 19) Move towards to where the fungi spitter was, moving further down the flight of stairs and ultimately to the cannon. 20) Use your shield to redirect the cannonball to the switch. The switch will open the gate. 21) Select Ta-Ta Tug and catch up with the other 2 Tatas. Now with the gate open for the crate, have Ta-Ta Tug push the crate towards the Cloud Ship. Now that’s 2 goal finished. On to the last one! 22) Move all Tatas pass the fungi guard towards the next room where there are cannon and 3 switches. These 3 switches must all be pressed, but having only 3 Tatas and the need to pass the gate…you’ll need a way to have at least one of the switches be pressed by something else. 23) The first step is to select Captain Ta-Ta and have him block the cannon by standing right next to the cannon’s shaft (shields activated of course). 24) Now select Ta-Ta Tug and have him move down below where the crates are. Push one of the crates to the platform. Avoid the Funga Bark. You can only have one crate at a time on the platform (only one can fit). Have Ta-Ta Tug be on top of the platform right next to the crate. 25) Select Loop-Ta-Loop and have her go down below where Ta-Ta Tug is. Move her on top of the switch that activates the platform where both Ta-Ta Tug and the crate are standing. The platform will move up carrying both. 26) Once the platform has stopped on top, select Ta-Ta Tug again and have him push the crate on any of the switch. Notice one of the gates moved? 27) Repeat this process (24-26) until all gates have been opened. 28) With Ta-Ta Tug still selected move pass the now opened gate and on to the top of the platform where the final crate lies. 29) Select either Ta-Ta (Loop-Ta-Loop or Captain Ta-Ta) and have any of them push the button near where Ta-Ta Tug is. This will move the platform down. 30) Now select Ta-Ta Tug again and move the final crate to an empty, available crate loader. Thus accomplishing the level. Forest Level 4: 1) Control Captain Ta-Ta and avoid Shroom Pa's charge attack. 2) As soon as Shroom Pa spits cannon balls; use Captain Ta-Ta's shield to redirect any of the cannon ball towards Shroom Pa. 3) Once Shroom Pa is hit by a cannon ball, control Ta-Ta Trample and use it's hammer to damage Shroom Pa (you must do this before Shroom Pa gets back up again). 4) Shroom Pa only charges at the currently controlled Tata, so always use Captain Ta-Ta to avoid it's charge attacks. Once you attack Shroom Pa with TaTa Trample, move Ta-Ta Trample to a safe place and select Captain Ta-Ta again. Ice Level 1: 1) Start off the level by having Ta-Ta Trample destroy the blocks of ice. This will free up the coolest Tata of them all, Frost-Ta. Make sure to go towards him so he can join the party. 2) Have Ta-Ta Trample destroy more of the ice blocks. Destroy the patrolling fungi nearby as well. Two good hits on the noggin will do the trick…or freeze the fungi up with Frost-Ta. 3) Now select Loop-Ta-Loop and have her go across several floating ice plateau and move on top of the switch that activates the magical ice bridge. 4) Move all the other Tatas across the bridge. 5) You cannot go further as the gate is closed…so select Frost-Ta and freeze up the strinky fungi once it stands idle on top of the switch that opens the gate towards the teleport field (glowing red). 6) Select Loop-Ta-Loop and move her to the teleport field. Once successfully teleported, have her go across by stretching her antenna on the stub. 7) Go down the stairs, timing your movements to avoid the cannonballs. 8) Then pass the cannon, the smokey winds will lift her up to the second floor where there lies a switch. Have her go on top of the switch to open the gates from where the other Tatas are. 9) With the gate opened, select Tinker-Ta and move to the newly accessible area. Have him go on the platform to the right. Throw the switch and you’re off to where there is another switch. Avoid the fungi guard and activate the switch. This will lower the bridge to the ice fortress. 10) Select Ta-Ta Tug or Frost-Ta to eliminate the fungi guards. Go across the bridge and eliminate the fungi shooter inside the ice fortress. 11) Have either Ta-Ta Tug or Frost-Ta move inside the ice fortress and take a right to the room where there is a switch and a platform. Move on top of the platform. 12) Select Tinker-Ta and have him move inside the ice fortress and inside the same room where one of the other two Tata is (on top of the platform). Throw the switch and it will move the platform, along with whichever Tata is on top of it to a teleport room. 13) Go on top of the teleport. Once teleported, open the gate by standing on top of the switch. 14) Select Loop-Ta-Loop and go on top of the teleport where the last Tata went. Move on top of the platform. 15) Switch to Tinker-Ta and have him throw the switch once again. The platform with Loop-Ta-Loop on top will now move. 16) Select Loop-Ta-Loop again and have her go to the room where there is a stub in the middle. Use her antenna on the stub to get across and stand on top of the switch to activate the moving platform. 17) Switch back to Tinker-Ta and have him ride the platform. Get across to where there is a switch and a closed gate. Throw the switch and the gate will open. 18) Grab the toolbox and enjoy a small cutscene. 19) Once the cutscene is done, ride the platform once more and back track all the way to the Cloud Ship where you must bring the toolbox. Avoid or destroy the fungus along the way. Ice Level 2: 1) Start by selecting Frost-Ta. Move Frost-Ta to where there is a fungi guard. Freeze the sucker. 2) With the enemy frozen, select Ta-Ta Tug and have him push the frozen fungi on top of the yellow switch. This will effectively lower the bridge. 3) Continue by crossing the bridge and to the room to the left. Have any of the Tatas fly up the steam and on top of the switch, opening a gate to where another switch is located. 4) Select Captain Ta-Ta and have him go up the stairs. Feel free to freeze the guard up. Block the cannonballs with your shield. 5) Select Tinker-Ta and have him go pass Captain Ta-Ta towards where a Funga Bark is standing, guarding the switch. Freezing Funga Bark is optional. Throw the switch to open the gates to the main building, the ice factory. 6) With the gates opened, select Frost-Ta and enter the ice factory. Freeze up all four enemies. Go up the stairs to the right and freeze the enemy in there as well. Rescue the baby Tata. 7) Select Ta-Ta Tug and have him push each four enemies to the yellow switches respectively. Only one frozen enemy per yellow switch. This will open up the gate for the next room. 8) Select Frost-Ta to freeze up the Funga Bark. 9) Switch back to Ta-Ta Tug and have him push the frozen Funga Bark on the blue switch. This will open the gate to the room (west). 10) Select Tinker Ta and have him go to the room (west) where the gate has just opened. Throw the switch inside the room and rescue the baby Tata. 11) Select Captain Ta-Ta and go to the room (east) and block the cannonballs while moving towards the Funga Bark. Redirect one of the cannonballs toward Funga Bark until it is dead. Go inside the room where Funga Bark was standing and rescue the baby Tata. 12) Select Ta-Ta Tug and have him to the room (north). Step up on top of the platform. 13) Switch to Tinker Ta and have him go to where Ta-Ta Tug is. Throw the switch to activate the platform. 14) With Ta-Ta Tug now on the second floor, switch back to him and open the gate by stepping on a blue switch nearby. Push the crate all the way on top of the yellow switch to make the platform go down. Rescue the baby Tata. 15) Now make sure that each Tata is in possession of a baby Tata. Move all Tatas back to the cloud ship to transport all four baby Tatas. Mission accomplished. Cliff Level 1: 1) Start by acquiring Para Ta-Ta and then select him. 2) Have Para Ta-Ta glide by acquiring the boost he need from the gaseous hot air (don’t forget to hold the action button while in air). Land inside the cave. Once inside, go through the gaseous lair and avoid the laser fungi eye. Press the switch and it will activate a bridge near the starting area. 3) Select Ta-Ta Tug and have him move up the stairs all the way till you see two crates. Push one of the crates on top of the yellow button. You’ll see the gates open. 4) Switch back to Para Ta-Ta and have him go to the area where Ta-Ta Tug is. Glide towards the other side: 5) Go down the stairs and open the gate by going on top of the switch. 6) Switch to Captain Ta-Ta and have him block the cannon by standing directly on the shaft with shields raised. 7) Have both Ta-Ta Tug and Para Ta-Ta move pass the cannon and Captain Ta-Ta. 8) Select Captain Ta-Ta again and continue up the stairs, blocking incoming cannonballs. Stay in a position to block the cannonball with enough room for the other Tatas to go across. 9) Switch to Para Ta-Ta and have him go up the stairs. Go further until you acquire Chi Ta. 10) Select Chi Ta and have him pull the boulder until it falls off the edge, making a bridge. 11) Cross the makeshift bridge and continue further, avoiding the automated moving block of death. 12) Go to the room where there are two fungi laser eye beams. Go between the two pillars to avoid the laser beams (you can play around here by pulling them). 13) Pull the crate towards the yellow switch to open the gate. Enter the room and pull the enemy till it falls down the pit. 14) Select Para Ta-Ta and have him go to where Chi Ta is. 15) Glide towards the blue button you see down below. Use the hot steam to gain leverage for your flight. This will create two bridges. 16) Select Chi Ta and cross the bridge going towards your right. Use the hot steam to give you the leverage to get to the switch. Step on the switch and it will activate the final bridge. 17) Go cross the final bridge and enjoy the cutscene. You have beaten the level! Cliff Level 2: 1) Select Captain Ta-Ta and move him to activate the cutscene. 2) Once the battle begins, move both Frost Ta and Ta-Ta Trample near Captain Ta-Ta. 3) Use Captain Ta-Ta to ward off Catter Shroom’s initial attacks. 4) Once Catter Shroom buries its arm, spikes will launch up the ground towards your currently controlled Tata (in this case, Captain Ta-Ta). 5) Have Captain Ta-Ta stand in a relatively safe spot. 6) While Catter Shroom’s arm is stuck in the ground, quickly select Frost Ta. (Conveniently, you would have him nearby) 7) Move Frost Ta near Catter Shroom and destroy its fire force field by attacking it with the freeze gun. 8) Quickly select Ta-Ta Trample and attack Catter Shroom. Catter Shroom will then bury itself. (If Ta-Ta Trample is nearby, there will be plenty of time to strike). 9) Move on to the next area where Catter Shroom appears and you apply the same tactics (2-8). 10) On the second and third area, Catter Shroom will have a new attack aside from the rapid spit. Catter Shroom will launch a large round spill of goo up into the air and will fall down towards the currently selected Tata. This new attack is easily dodged by strafing away. Swamp Level 1: 1) You start with only one Tata, Para Ta-Ta. Glide down while avoiding the fungi laser eye beams. 2) Glide towards the hot steam to gain leverage and then glide towards the second hot steam and once again towards the blue switch. This will open half the gate. 3) Look around to find the other blue switch. Once you do, glide towards the switch to open the last half of the gate. 4) Go through the next area and watch the cutscene. You need to rescue Key-Key Ta. 5) Go to the room behind the prison of Key-Key Ta. There you will find two fungi laser eye beams. Avoid them and find the switch to open the prison door. You have now freed Key-Key Ta. 6) Select Key-Key Ta and open the door. Go inside the room. 7) Key-Key Ta cannot be detected while standing still, so avoid the fungi guards. Go deeper in the room and find a place to climb to get you to higher grounds (hold the action button while holding forward on a wall). You’ll know the correct wall to climb if you see Funga Bark above. 8) Keep climbing until you see two fungi guards guarding a door. You can’t get pass them easily. Find a switch somewhere around to trigger a cutscene. After the cutscene, both guards would be dead. 9) Enter the room and to your left, open the door. 10) Continue by going to the opposite direction where there are two more fungi guards. Avoid them and find the wall to climb to higher grounds. 11) Climb to the plateau to the right, facing the imprisoned Ta Vatar. Step on the switch to open one half of the prison gate. 12) Select Para Ta-Ta. Move to the next gaseous area and find the hot steam that will get you to high grounds. (It is to your left corner when you enter the place) 13) Keep going up high, pass the stinky fungi and through the opened door guarded by the fungi laser eye beam. 14) Glide up to the hot steams and land on the moving platforms. Land to the teleport pod. You’ll be teleported to higher grounds. Keep going and finally, land a foot on the switch to open the final half of the prison gate. Ta Vatar is freed! 15) Select Ta Vatar and have him throw a fireball at the switch to create a bridge. 16) Have all Tatas cross the bridge. 17) Select Key-Key Ta and climb on top of the plateau. 18) Look for the switch that will activate a platform. Make sure you see where that platform is. 19) The platform is down for a limited amount of time. Hurry to get on top of that platform. 20) Once the platform rises, and you on top of it, hit the switch to open the gate. 21) Select Ta Vatar and kill the enemies to the next room. Careful of the gun slinging fungi. 22) Have each Tata get a baby Tata. 23) Select Key-Key Ta and have him climb towards the top where the goal is. Stay on top of the switch for the platform to be lowered. 24) Take the two other Tatas on top of the platform and select Key-Key Ta once again and move to the goal. 25) Have each Tata do the same. Level complete! Swamp Level 2 part 1: 1) Once you have control of Ta-Vatar, start by going to your right, the room with the moving platform. Hop on over the platform. 2) Time your shot on the switch to lower the gates below. 3) Hop off the platform and press on the switch where the gates once were. This will lower one of the obelisks. 4) Go to the teleport pad and take a ride on the platform once more. Hop off towards the hall leading to the next room. Defeat the fungi guard while you’re at it. 5) On the next room you’ll see 3 yellow switches. First, you must go to the nearest switch and wait for the green meteor to strike at your location. Once you see the green aura appearing on top of the switch, move quickly to the next switch (you’ll hear a sound or see once of the gates open). Wait again for the green meteor to strike. Then finally, move towards the last switch. Once all three gates are opened, quickly fire at the revealed switch. It takes timing to get this correctly. Once you fired upon the switch, another gate opens. 6) Go inside the room with the switch and step on it. This will lower another obelisk. 7) Step on the teleport to arrive in a new room. 8) In this room, you just simply have to aim at the switch and time your fireball release. Be careful not to stay long in one spot. Once you successfully hit the switch, a gate will open. 9) Step on that newly revealed switch and another obelisk will lower. 10) Continue moving to the hall and defeat the fungi guard. 11) The other room, you simply just have to defeat the fungi shooter and press on the switch. This will lower the final obelisk. Now on to the boss battle! Swamp Level 2 part 2: 1) Once the game is on, you’ll notice that Corrup-Ta is covered by energy field. All you can do is avoid his attacks. 2) Once he starts summoning green meteors from the sky, find the teleport field next to him. This should teleport you on the second floor right above him. 3) Stand on the yellow switch and wait for a meteor to strike your position. Dodge the meteor and it will activate the yellow switch. A lightning will strike and strike Corrup-Ta down below. 4) Once Corrup-Ta is struck, he will teleport somewhere in second floor. 5) You must then use your fireball to strike him before his energy field regenerates. 6) Once you strike him, he’ll recover his energy field. Quickly go back to first floor and let him teleport. 7) Wait again, avoiding all projectiles. Repeat steps 3-6. Do this one more time and you will defeat him. Enjoy the ending!